Hooray for giant arse boss fights with multiple stages! Looks awesome.
Multiple paths to get Wards - will definitely ask a question about that!
Wards are no longer attached to armor pieces, but are now attached to ToK - part of the overhaul to Wards
You can invade enemy instances with specific objectives to survive and kill enemy players.
7 PQ's and 8 boss fights in dungeon. There's also a pendulum trap with a pattern that needs to be passed.
Locust swarm is the indiana Jones boulder - have to outrun it but skeletons occasionally root players and need help.
Solo dungeon crawls that are time-based. Curse which ticks damage on you, so you must get to the bottom before time runs out.
Just saw an undead vulture lift a player into another area.
PQ's are solo friendly at all times in Land of the Dead - no champ mobs will kick you out.
18 PQ's for Land of the Dead, with different theme, like "stages" in a console game
Some highlights of interviews - Bob Mull addressing the GOA/Mythic situation, Jeff and Gabe on new Wards system, Josh and Paul on priorities
The all-star MMO press crew + Gabe fared sort-of well on Land of the Dead content. All in-game footage WILL be publshed. I play very badly.
Here's a nugget of the Combat and Careers interview: Nate Levy gets you guys feel the pain with AoE. It's known to be too easy
GOA/Mythic interview bit - Bob Mull confirms start of movement to improve equality for EU players, starting with promo codes.